The Epidemic Game Maker was developed for the 2010 Royal Society Summer Science Exhibition. It enables people (including young children) to enhance a model of an epidemic and turn it into a game. It automates and simplifies the use of the Behaviour Composer in order to be accessible by a wide audience. A paper was published describing the system and our experience with its use:
Ken Kahn, Howard Noble, Arthur Hjorth, and Fabio Ferrentini Sampaio, Three-minute Constructionist Experiences. Constructionism 2012, Athens, August 2012.