This guide aims to help you construct a model where people interact with the environment and each other. The guide is structured a story with a number of chapters where you will gradually build up a narrative where the environment changes and the agents adapt. The story aims to encourage you to think about how people behave within an environment where resources are finite, and particularly on how the agents interact with each other with respect to how publicly information about themselves and the environment is shared. At the end of the guide you are encouraged to build your own micro-behaviours that give agents the kinds of behaviours you think are realistic. It is important to remember that complex systems can be highly sensitive to small perturbations, therefor we must not over-simplify how we model people.
to create a model we will assume a simple script that agents use as they live in the model:
as we build these agents and the environment we will add behaviours that annotate the model as it runs in the applet view e.g. show how rich an agent is